GAME DESIGN HELP!!! WILL MARK BRAINLIEST

A camera that views the world through the player s eyes is:
first-person
isometric
orthogonal
cinematic

A player who is fully inside the story and invested in the game s world and characters is experiencing:
spatial immersion
narrative immersion
strategic immersion
tactical immersion

The graphical representation of the user s character or alter-ego is their:
eidolon
voxel
avatar
animus