The rule T1, -4 RO, 180°(x, y) is applied to rectangle KLMN. Which rectangle shows the final image??

Answer:
Figure 3.
Step-by-step explanation:
We perform the rotation first. A 180° rotation about the origin maps every point
(x, y)→(-x, -y). This means it negates both the x- and y-coordinates.
The pre-image points are:
K(3, -4); L(3, -1); M(5, -1); N(5, -4). Performing the rotation and negating the coordinates will give us:
K'(-3, 4); L'(-3, 1); M'(-5, 1); N'(-5, 4).
Now we perform the translation. The translation rule is <1, -4>; this means we add 1 to each x-coordinate and subtract 4 from each y-coordinate. This maps to our new points:
K''(-2, 0); L''(-2, -3); M''(-4, -3); N''(-4, 0)
These are the points of figure 3.