dejaeh300 dejaeh300
  • 27-05-2022
  • English
contestada

1. When creating a 2D tile-based map or maze in Unity, how do you let Unity know which tiles represent walls and which tiles represent a background image the player can walk over?​

Respuesta :

kaypee10k
kaypee10k kaypee10k
  • 27-05-2022
By putting a sign that says where to walk
Answer Link

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