Respuesta :
Answer:
The Forever block is a Control block, a C block, and a Cap Block. Blocks held inside this block will be in a loop — just like the Repeat () block and the Repeat Until () block, except that the loop never ends (unless the stop sign is clicked, the Stop All block is activated, or the stop script block is activated within the loop). Due to this infinite loop, the block has no bump at the bottom; having a bump would be pointless, as the blocks below it would never be activated.
This block has a slight delay, so for optimum speed of execution.
Explanation:
Get Building! Submit Text questions
I wouldn’t recommend using the forever block, because if you want to make it realistic, your goal is to make it feel like you are driving the car, not to keep bumping the car constantly, this makes you feel like you suck. I would recommend if holding the wrong arrow key, just put a warning sign telling you that you are pressing the wrong key! If you want to make a slinger game, for example football! You can make the ball go in different directions as well to make the ball slower, this is the just-right feeling! If you use too many codes, you are just wasting time, plus if you use less code, the game won’t be so laggy! If your goal is to not touch red, then you could put (If touched color red then) 1. Stop game 2. Say____3. Show a backdrop or Sprite1. When touching lava, show Character two. 2. When touching lava, Character jumps in the air. 3. When touched ground, give character speed of 100.
Have a great day! Brainiest please!