In the first sentence of the passage, the author refers to antisocial gamers primarily to B. acknowledge a belief that is likely to be held by some of her audience.
- The central idea of the author is that video games are important as it can be used in developing collaborative problem-solving skills than can be used by an individual in the real world.
- According to the author, when someone says that he is a gamer, people believe that such a person is boring and antisocial.
- They believe that such a person just sits and plays games but this is not the case. Gamers are social and fun-loving people.
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