Answer:
Wavelength = [tex]\lambda_p = 3.986 * 10^{-6}[/tex] m
Explanation:
As we know
Fringe width (w) = [tex]\frac{D*\lambda}{d}[/tex]
where
[tex]\lambda[/tex] is the wavelength
D is distance between source and screen
d is the distance between two slits
[tex]\frac{D}{d} = \frac{y}{\lambda}[/tex]
[tex]\frac{D}{d} = \frac{y_r}{\lambda_r} = \frac{y_p}{\lambda_p}\\\frac{y_r}{\lambda_r} = \frac{y_p}{\lambda_p}\\\lambda_p = \frac{y_p* \lambda_r}{y_r} \\\lambda_p =\frac{6.30 * 10^{-3} * 632.8 * 10^{-9}}{6 *10^{-3}} \\\lambda_p = 3.986 * 10^{-6}[/tex]m