Answer: The first paragraph is the "hook" to get the reader interested. The writer is showing that ancient games and modern games-- even future games have something in common.
The second paragraph is an example. The writer says that there is some evidence that playing games may have helped people endure a famine, and there is some essence in games that reveals moral truths.
The third paragraph explains the example and extends a logical argument that games make life more bearable as an escape from reality, and give the players a sense of accomplishment amid chaos or strife.
Explanation:
It makes me wonder if the rest of the essay may go on to explore the role of rules, and a sense of fair play that may be important in chaotic situations to help people remember that you have to "play fair" and "take your turn" especially when everyone is experiencing the same stressful conditions.