In Substance Painter, how can you copy textures from one object to another when they have the same UVs but are in different positions?

A) Use the Clone Stamp tool to manually copy and paste the textures
B) Use the "Copy Channels" feature to copy all texture sets from one object to another
C) Export the textures and manually apply them to the other object in a 3D modeling software
D) Use the "Smart Material" feature to apply the textures based on shared UV maps