Which of the following defines an avatar used in training by simulation?
A. A computer-based technology that provides an interactive three-dimensional learning experience.
B. A computer application that automates the administration and delivery of a training program.
C. A computer depiction of employees that can be manipulated in an online role-play.
D. A computer application that conducts needs assessments for an organization.
E. A technology that provides access to skills training, information, and expert advice when a problem occurs on the job.